Dragon’s Dogma 2 Starting Vocations: Fighter, Mage, Thief, and Archer
When you first begin Dragon’s Dogma 2 , choosing your starting vocation sets the tone for your early experience, shaping how you engage with enemies, navigate the world, and form your approach to combat. While later on you can experiment with hybrid and advanced vocations, your starting choice is crucial for understanding the basic flow of the game. Whether you prefer to swing a sword, channel spells, nimbly sneak around your enemies, or strike from afar with a bow, your first steps define your journey. So let's see these starting vocations in more detail: Fighter, Mage, Thief, and Archer. What are their strengths, playstyles, and what to expect as you take your first steps in Gransys and beyond? Fighter: The Classic Warrior If you’re drawn to the front lines of battle, Fighter is likely your best bet. Wielding swords and shields, Fighters excel at close-range combat and have a distinct advantage in durability. Their defensive capabil...