Unending Diablo IV: The Fever of Endless Becoming
The Opening Gluttony: A Feast at Launch Some games ask you to be patient, to trust that the experience will eventually unfold, but Diablo IV is not one of them. It launches, bursting at the seams with everything you could want. It offers not one but many endgame experiences to indulge in immediately. It is the richest, boldest, most varied endgame experience to be offered at launch in years, in any genre. Other live-service games require months to build substantial offerings, but Diablo IV was released not only complete but also confident. The entire structure encouraged me to excess, to an entire world filled with activities meant to satisfy, and consume, every idle minute. As soon as you finish the campaign and you take those first steps, you notice the world is different. The parts of the map you had become familiar with during the main story started reshaping and expanding outward. "It doesn't end, it just keeps unfolding," is the sentiment...